Link to my Compositing Artist 2021 reel can be found here: https://vimeo.com/657657647
Please contact me for the password to access this video. The password protection is in place due to DHX Media/ Wild Brain's policy about footage sharing.SANDRA HERMAN | Compositing Reel
2021 Shot Breakdown
00:00
– Charlie’s Colorforms City 1, “Mystery Charlie.”
Title Card: is cut from the end of Harmony “Brain-bow” show effect; created for the series by Ken Turner, 2D Animator. Maya glitter animation is rendered by Tristan Mailman, Pipeline TD.
Title Card: is cut from the end of Harmony “Brain-bow” show effect; created for the series by Ken Turner, 2D Animator. Maya glitter animation is rendered by Tristan Mailman, Pipeline TD.
Nuke.
00:03
– Doozers 2, “Holed Up.”
The animated rocks are sourced from a previous shot made by the animation department. A short sequence was rendered and combined with a locator constrained to the vehicle to emit rock particles. Dust clouds are adapted from the series jet-pack tool developed by James Dalziel.
The animated rocks are sourced from a previous shot made by the animation department. A short sequence was rendered and combined with a locator constrained to the vehicle to emit rock particles. Dust clouds are adapted from the series jet-pack tool developed by James Dalziel.
Nuke, Maya, Renderman.
00:08
– Inspector Gadget 2, “Gadget and Oatsfunkle.”
Tornado provided by animation department; however, the geometry is used to emit white motion blur streaks. Characters also brightened to contrast from background.
Tornado provided by animation department; however, the geometry is used to emit white motion blur streaks. Characters also brightened to contrast from background.
Nuke, Maya.
00:14
– Charlie’s Colorforms City 1, “Charlie is
Super.”
Harmony sequences are
from the design department and 2D Animation work is by Ken Turner. Motion-blur
for the squiggles, glow behind character, and timing for when elements appear
is arranged in Nuke.
Nuke.
00:17
– Inspector Gadget 2, “Midnight MADness”
Roto-lightening shapes, timed on-off using echo node, skeleton graphic and cast glow composited in Nuke. Matches look of reoccurring effect, established in “Jurassic Jerk” (2017).
Roto-lightening shapes, timed on-off using echo node, skeleton graphic and cast glow composited in Nuke. Matches look of reoccurring effect, established in “Jurassic Jerk” (2017).
Nuke, Photoshop.
00:24
– Little People 2, “Braver Together.”
Existing animation department footage of fireflies used to render hold-out passes. These sequences were then made to glow yellow, flicker on-off, and also scaled to fit the background.
Existing animation department footage of fireflies used to render hold-out passes. These sequences were then made to glow yellow, flicker on-off, and also scaled to fit the background.
Maya, Renderman, Nuke.
00:29 – Space Ranger Roger, “Roger Sticks the Landing.”
Animated scooter wheel and goo mesh provided by Pipeline TD. The impact shape was rendered using NCloth and Nuke roto-masks to integrate into the foreground.
Animated scooter wheel and goo mesh provided by Pipeline TD. The impact shape was rendered using NCloth and Nuke roto-masks to integrate into the foreground.
Nuke, Maya, Mental Ray.
00:34
– Kingston Paradise
Arranged muzzle flashes and cast glow, also adjusted smoke footage placement.
Arranged muzzle flashes and cast glow, also adjusted smoke footage placement.
After Effects.
00:38
– Space Ranger Roger, “Roger Sticks the
Landing.”
Confetti is a show standard for an action that reoccurs in every
episode, constructed by Don Urquhart, CG Supervisor and Daniel Lefebre, Comp
Lead. The glow pulse is animated in Nuke.
Nuke.
00:42 – Renderman “Magic Shop” Art Challenge
Matilda model by Xiong Lin and rig by Leon Sooi. Pixar models by Eman Abdul-Razzaq, Grace Chang, Ethan Crossno, Siobhán Ensley, Derrick Forkel, Felege Gebru, Damian Kwiatkowski, Jeremy Paton, Leif Pedersen, Kylie Wijsmuller, and Miguel Zozaya © Disney/Pixar - RenderMan “Magic Shop” Art Challenge.
Matilda model by Xiong Lin and rig by Leon Sooi. Pixar models by Eman Abdul-Razzaq, Grace Chang, Ethan Crossno, Siobhán Ensley, Derrick Forkel, Felege Gebru, Damian Kwiatkowski, Jeremy Paton, Leif Pedersen, Kylie Wijsmuller, and Miguel Zozaya © Disney/Pixar - RenderMan “Magic Shop” Art Challenge.
Textures on character model provided by Disney/ Pixar Renderman Art Challenge, while props textures, lighting, and compositing are by Sandra Herman.
Maya, Renderman, Nuke.
00:53 – Doozers 2, “Sand Sliders.”
Sand poof trails are adapted from series jet-pack tool developed by James Dalziel.
Sand poof trails are adapted from series jet-pack tool developed by James Dalziel.
Maya, Nuke.
00:58 – Charlie's Colorforms City 1, "Mystery Charlie."
The same footage used for Intro Title Card, only now it is a still frame.
The same footage used for Intro Title Card, only now it is a still frame.
Video run-time: 1:00 minute.
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