Modelled by Giorgio Luciano
I have started at the last minute this 3Drender.com mini-lighting-challenge of a ship lost at sea. It is due in early January, and the challenge is to describe a captains's log entry. This one is a ship lost at sea with a sun burnt crew suffering below deck. I mapped a sunset panorama; brightened with a warming filter, and set a directional light behind the boat.
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There are a lot of flaws to fix in the orange scene; like the weird uv-line showing on the side of the boat and the water texture is stretched. I am working on creating an ocean using fluid effects. The deadline has been extended two weeks, so I am considering some new approaches to the scene.
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I am getting closer to finishing my sunset version the scene. Some of the textures need reworking, but at this stage I'm focusing on the light set-up and ocean shaders for my sunset and night scenes. Need to figure out the settings for the shader I used on the sails. Looks much too shiny.