Tuesday, 31 March 2026

Shot Breakdown – Compositor Reel April 2026

Sandra Herman | Compositor Shot Breakdown – April 2026  
01:02 – Video runtime 

00:00 – Title Card. Nuke. 

00:01 – Prey 2022. Nuke. – Only the creative note to make the blood read more red on the misty plate. Expanding Roto-mask on blood puddle. 

00:06 – Prey 2022. Nuke. – Apply metallic highlights to wounds. Clean-up around hands and green blood splatter. The full integration (arm, hand, blood) was by another compositor.  

00:07 – Ant-man and the Wasp: Quantumania 2023. Nuke. – Match lead compositor’s key shot set-up for pink character, Veb. Background glow, Roto-cut out on FG screen-left arm. 

00:08 – Prey 2022. Nuke. – Integrate wound: track, grade. Help from a senior compositor to copy flickering light from plate. 

00:11 – Caillou S1.E23.“The Blame Game,” 2024. Nuke. – Frame to frame  pose Roto-shape to reveal Gilbert from the dark alley. Grade BG set elements. 

00:16 – Snow White 2025. Nuke. – Match stained glass glow from key-shot. Cut-out colour shapes to grade, use tracking to apply the fix. Despill green cast on FG floor, lantern, clothing. 

00:25 – Little People S2.E11. “Braver Together.” 2018. Maya, Renderman, Nuke. – Use surrounding shots to make solo passes of 3D firefly trails. Apply renders as alpha on cards. Match live-action references for glow timing/overall look. 

00:30 – Caillou S1.E05. “Building a Better Snow Buddy.” 2024. Nuke. – Create paint shape with uneven edges and attach to card. Apply frame-holds to stick paint strips to the wall following the rolling motion. 

00:34 – F is for Family S4.E02. “Nothing is Impossible,” 2020. Maya, Renderman. – Render headlight cones holdout, windows cut-out for character, and colour pass. Extract the vehicle interior to apply lines around the windows. 

00:36 F is for Family S4.E02. “Nothing is Impossible,” 2020. Maya, Renderman. – Extract CG door geometry to force PencilPlus to follow edges for black line art. Colour match reference design. 

00:38 – Jim Hensen's Doozers S2.E10. “Holed Up.” 2018. Nuke, Maya. – Render rocks for Nuke particle system. Apply the dusty plume. Grade. 

00:42 – Ant-man and the Wasp: Quantumania 2023. Nuke. – Update script with CG-suit render, Grade goo at neck to match the chin, and clean-up at the neck. Paint-out plate to remove the body. QC, check incl. black/white levels. 

00:44 – Inspector Gadget S2.E211. “Midnight Madness.” 2017. Nuke. – Roto-lightening shapes drawn and timed on-off using Echo-node. Apply the skeleton plate. Glow. Match the look of reoccurring treatment from “Jurassic Jerk.” 

00:46 – Jim Hensen's Doozers S2.E09. “Sand Sailer.” 2018. Maya, Nuke. – Sand poofs follow locators constrained to surfboards. Adapted from ‘Molly’s jetpack,’ used throughout S2. Grade to match BG sand and apply more gravity/wind. 

00:50 – Charlie’s Colorforms City S1.E08. “Charlie is Super.” 2019. – Nuke. – Create a hero solo moment with glow, blur, and re-time of 2D Harmony “shapes” renders. 

00:52 – Little People S2, “Kolby Speaks Up.” 2018. Nuke. – Interactive bubbles clinging to the scrubbers made in Maya. Rain & the bubbles flying through the sliding door are Nuke particles based on previous episodic treatment. 

00:56 – Transformers: The Rise of the Beasts 2023. Nuke. – Integrate shadow pass updates for Arcie as a motorcycle, then transition to robotic shadow. Some Roto-clean-up on shadows/metal railings. Other artists also worked on this shot.

01:01 – Outro Title card. Nuke.

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Sandra Herman | Compositor Shot Breakdown – April 2026   01:02 – Video runtime  00:00 – Title Card. Nuke.  00:01 – Prey 2022. Nuke. – Only ...