Wednesday, 14 October 2026

October 2026 Reel Update

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Sandra Herman | Experienced Compositing Artist
Shot Breakdown – October 2026   |   01:08 – Video run-time 

00:00 – Title Card. Nuke. – Rainbow background from Charlie’s Colorform’s City, E.05.08. 

00:01 – Prey 2022. Nuke. – Only the CC as a creative note to make the blood read more red. Expanding Roto-mask to reveal blood puddle. 

00:06 – Prey 2022. Nuke. – Integration of the wound with tracking and CC. Also help from a senior compositor to apply flicker from torches using CurveTool.

00:09 – Little People S2.E11. 2018. Maya, Renderman, Nuke. – Used surrounding shots to make solo passes of 3D firefly trails. Apply these renders as alpha on cards. Match live-action references for glow timing and look.  

00:15 – Ant-man and the Wasp: Quantumania 2023. Nuke. – Match lead compositor’s key shot set-up for pink character, Veb. Background glow, Roto cut-out on FG screen-left arm. 

00:16 – Caillou S1.E23. 2024. Nuke. – Frame to frame pose roto-shape to reveal Gilbert from the dark alley. Grade BG set elements. 

00:20 – Caillou S1.E5. 2024. Nuke. – Create paint shapes with uneven edges and attach them to cards. Apply frame-holds to stick paint strips to the wall following the rolling motion.  

00:24 – Charlie’s Colorforms City S1.E08. 2019. Nuke, Harmony renders – Create a hero solo moment with glow, motion-blur, edge-blur, and re-time of 2D “shapes” renders.

00:26 – Snow White 2025. Nuke. – Match key shot look of stained-glass glow. Cut-out colour shapes to grade, use tracking to apply the fix. Despill green cast on FG floor, lantern, clothing. 

00:35 – Weather Hunters S1.E8. 2025-26. Nuke. – Manage edge, colour, and blur details of 2D footprint image to match the BG. Follow Maya locator export for position of each revealed footprint. Some creative repositioning across 2 shots.  

00:39 – Inspector Gadget S2.E211. 2018. Photoshop, Nuke. – Roto-lightening shapes drawn and timed on-off using Echo-node. Apply skeleton plate. Glow. Match look of the reoccurring treatment from S2.E201. 

00:41 – F is for Family S4.E1. 2020. Maya, Renderman, PencilPlus. – Render holdout to cut-out interior of vehicle for Sue Murphy. Render windshield sticker, colour and black line passes.  

00:47 – F is for Family S4.E2. 2020. Maya, Renderman, PencilPlus. – Cut-out the bicycle and green vehicle for line art and holdout passes. Match show reference for colours. Setup holdout passes for compositors to place characters inside the vehicle. 

00:52 – Ant-man and the Wasp: Quantumania 2023. Nuke. – Update script with CG-suit render, Grade goo at neck to match the chin, and clean-up at the neck. Paint-out plate to remove the body. QC includes black/white levels. 

00:55 – Jim Hensen's Doozers S2.E9. 2018. Maya, Nuke. – Sand poofs follow locators constrained to surfboards. Adapted from ‘Molly’s jetpack,’ used throughout S2. Grade to match BG sand, applied gravity/wind to particles. 

00:58 – Personal Project, Action VFX Plate and Assets, 2025. Nuke – Integrate smoke, fire, glow, timing of assets. All attached with track of a slight camera move.

01:00 – Little People S2, “Kolby Speaks Up.” 2018. Nuke, Maya. – Interactive bubbles clinging to the scrubbers made in Maya. Rain & the bubbles flying through the sliding door are Nuke particles based on previous episodic treatment.

01:04 – F is for Family S4.E7. 2020. Maya, Renderman, PencilPlus. – Match colour/tone of black for helicopter asset. Render passes: black lines, propeller, interior cutouts. 

01:08 – Title card. Nuke. – Rainbow background from Charlie’s Colorform’s City, E.05.08. 

*  Sandra Herman | Experienced Compositing Artist Shot Breakdown – October 2026   |   01:08 – Video run-time  00:00 – Title Card. Nuke. – Ra...