Saturday, 14 January 2012

Final Revisions of the Captain's Log Lighting Challenge




Modelled by Giorgio Luciano


Present Night Ship Edits:
I have created a dirtier texture using a lambert shader for my sunset scene and tweaked the translucency of the sails. For the star filled night scene, I think I need a few more passes to adjust areas that are too in the dark; which include the cannon hatches furthest away from the camera. I have also pasted a moon in the sky and revised my key light, to create a warmer feeling. There is a more realistic highlight on the water's surface, which was achieved by the use of a soft-box.

Earlier Sunset Ship Edits:
I want to achieve the look of back-lit sails from the setting sun. I've made sure that the sky is being reflected into the water and added a glow at the horizon line. Generally, boats in this kind of scene are flatly lit where the sun cannot reach. See the front of the boat, but maybe my version needs a little more light. Plus, I think there is some light leak happening at the ropes under the sails.

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